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#include <iostream.h> // cout #include <math.h> // sqrt() // function prototypes float calculate_discriminant(float a, float b, float c); void calculate_quadratic(float a, float b, float c, float &root1, float &root2); void main(void) { float a = 1.0f, b = 4.0f, c = 2.0f; float root1, root2; calculate_quadratic(a, b, c, root1, root2); cout << "a = " << a << ", b = " << b; cout << ", c = " << c << endl; cout << "root1 = " << root1 << endl; cout << "root2 = " << root2 << endl; } ///////////////////////////////////////////////////// // Function: calculate_quadratic // // Finds the roots of a quadratic equation // // Input: 3 floating point numbers representing // the coefficients, // Output: 2 floating point numbers, each // representing one of the roots // void calculate_quadratic(float a, float b, float c, float &root1, float &root2) { float pos_numerator, neg_numerator; float denominator, discriminant; discriminant = calculate_discriminant(a, b, c); pos_numerator = -b + float(sqrt(discriminant)); neg_numerator = -b - float(sqrt(discriminant)); denominator = 2 * a; root1 = pos_numerator / denominator; root2 = neg_numerator / denominator; } ///////////////////////////////////////////////////// // Function: calculate_discriminant // // Computes the discriminant of a quadratic equation // // Input: 3 floating point numbers representing // the coefficients // Output: a floating point number representing // the discriminant // float calculate_discriminant(float a, float b, float c) { return b * b - 4 * a * c; }Previous page